Multi-Device Strategy

With the worldwide proliferation of mobile devices, HTML5 mobile applications must support a variety of platforms, form factors, and device capabilities. Developers who write device-independent mobile apps in Visualforce face these key design questions:

  • Which devices and form factors should my app support?
  • How does my app detect various types of devices?
  • How should I design a Salesforce application to best support multiple device types?

Which Devices and Form Factors Should Your App Support? 

The answer to this question is dependent on your specific use case and end-user requirements. It is, however, important to spend some time thinking about exactly which devices, platforms, and form factors you do need to support. Where you end up in the spectrum of ‘Support all platforms/devices/form factors’ to ‘Support only desktop and iPhone’ (as an example) plays a major role in how you answer the subsequent two questions.

As can be expected, important trade-offs have to be made when making this decision. Supporting multiple form factors obviously increases the reach for your application. But, it comes at the cost of additional complexity both in terms of initially developing the application, and maintaining it over the long-term.

Developing true cross-device applications is not simply a question of making your web page look (and perform) optimally across different form factors and devices (desktop vs phone vs tablet). You really need to rethink and customize the user experience for each specific device/form factor. The phone or tablet version of your application very often does not need all the bells and whistles supported by your existing desktop-optimized Web page (e.g., uploading files or supporting a use case that requires many distinct clicks).

Conversely, the phone/tablet version of your application can support features like geolocation and taking pictures that are not possible in a desktop environment. There are even significant differences between the phone and tablet versions of the better designed applications like LinkedIn and Flipboard (e.g,. horizontal navigation in a tablet version vs single hand vertical scrolling for a phone version). Think of all these consideration and the associated time and cost it will take you to support them when deciding which devices and form factors to support for your application.

Once you’ve decided which devices to support, you then have to detect which device a particular user is accessing your Web application from.

Client-Side Detection 

The client-side detection approach uses JavaScript (or CSS media queries) running on the client browser to determine the device type. Specifically, you can detect the device type in two different ways.

  • Client-Side Device Detection with the User-Agent Header — This approach uses JavaScript to parse out the User-Agent HTTP header and determine the device type based on this information. You could of course write your own JavaScript to do this. A better option is to reuse an existing JavaScript. A cursory search of the Internet will result in many reusable JavaScript snippets that can detect the device type based on the User-Agent header. The same cursory search, however, will also expose you to some of the perils of using this approach. The list of all possible User-Agents is huge and ever growing and this is generally considered to be a relatively unreliable method of device detection.
  • Client-Side Device Detection with Screen Size and/or Device Features — A better alternative to sniffing User-Agent strings in JavaScript is to determine the device type based on the device screen size and or features (e.g., touch enabled). One example of this approach can be found in the open-source Contact Viewer HTML5 mobile app that is built entirely in Visualforce. Specifically, the MobileAppTemplate.page includes a simple JavaScript snippet at the top of the page to distinguish between phone and tablet clients based on the screen size of the device. Another option is to use a library like Device.js or Modernizr to detect the device type. These libraries use some combination of CSS media queries and feature detection (e.g., touch enabled) and are therefore a more reliable option for detecting device type. A simple example that uses the Modernizr library to accomplish this can be found at http://www.html5rocks.com/static/demos/cross-device/feature/index.html. A more complete example that uses the Device.js library and integrates with Visualforce can be found in this GitHub repo: https://github.com/sbhanot-sfdc/Visualforce-Device.js. Here is a snippet from the DesktopVersion.page in that repo.